Improve digital literacy
January 06, 2022 09:43 Source: "China Social Sciences" January 6, 2022 Total 2324 Author: Chen Zhijuan

Online games are online activities keen on minors in recent years。The impact of online games on minors and shaped effects is very complicated。On the one hand,Games are a way for minors to know the world and participate in social communication。On the other hand,The harm of online games has always been followed by all sectors of society。I analyze the cause of the minor obsessed with online games from the perspective of digital literacy。

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Digital literacy is a comprehensive、Dynamic、Open concept,It is a media literacy、Computer literacy、Information literacy、The flow of network literacy formed。Digital literacy manifestations can be proficient in applying various digital skills,Collect massive data in the world of "virtual" and "reality"、Evaluation、Sort and use,Then creative production knowledge,Basic survival skills and behaviors with the ability to criticize the spirit and judgment。Digital literacy includes the main aspects of other related concepts,That is, computer literacy and network literacy are the basis for digital literacy、The existence of the core component,and information literacy and media literacy are a skill in a digital situation,This has also become the basis for constructing the concept of digital ability。where,Digital health refers to the use bet365 best casino games time for netizens to manage electronic products,Balanced online and offline life,Differences between understanding the online relationship of health and harmful online relationships,Protect your online identity。

Minors are unique groups in the Internet era,It is an authentic "digital aboriginal"。They have been "soaked" in the information ocean of information since childhood,Cognitive mode and learning behavior have obvious network characteristics。For minors who are still in the development stage of cognition and behavior,How to scientifically identify and absorb the values ​​of online games,Identify the boundary between the virtual world and the real world built by the online game,How to scientifically manage time,Facing game addiction、Internet bullying、Privacy security and many potential risks。

The current data shows,Minor network literacy is generally not high。"Minor Network Quality 2020 Annual Report" shows,Average network literacy score of minors is 3.54 points (5 points in full score),The level of network literacy is generally in the passing line,To further improve。where,The highest average score of network ethics (3.94),Network Impression Management Capability The lowest (3.02)。Data display,Scores have a positive impact on the network literacy of minors,The influence of the internet duration on network literacy is negative。With the improvement of academic performance,The network literacy of minors has increased significantly。As the average daily Internet bet365 best casino games access time increases,The level of network literacy of minors gradually decreases。The average daily Internet access time, the longer the minor,The overall performance of the network literacy is poor。

 Family digital literacy is deeply influenced

The influence of digital literacy of parents on minors is important。How do parents guide minors to go online,It is important to solve the problem of interpretation of minors online games。According to the "Research Report on the Internet Usage of the Nationwide of the National Underworld in 2020",50.1%of parents believe that families are the most important factor in supervising and guiding minors to access the Internet。Parents should learn how to establish an open friendly communication with the child on the network issue。For example,Parents can negotiate with their children to establish network usage rules,It is agreed to use the daily use of electronic products,Help children cultivate self -control、Self -management ability。but,Survey shows,57.5%of parents said that they don't know much about the Internet,4.1%of parents said that they will not access the Internet。

Parents who lack digital literacy usually have several attitudes to children playing games: First, because parents have not established a good parent -child relationship with their children online and offline,Adopting "one -size -fits -all" tobid children from contacting online games; the second is that parents don’t understand the Internet,For mobile phones、Internet use half understand,I don’t know what the child Bet365 app download is doing online,After discovering the problem of online games,Using high -pressure authoritarian form commands and scaring children; third, some young parents themselves are the "low -headed clan" who are addicted to online and online games,No control over electronic products,Never become a role model for children's digital media habits。In short,Education level、Parents with time and energy and digital literacy,No need to guide minors on the Internet in terms of time and content。

 Digital literacy education should keep up with the pace of development

Digital literacy education is marginalized in my country's current education system。First,my country has not yet formed an effective digital literacy education system,Urgently need to formulate a digital literacy education framework、Standard and Long -term Action Plan,It is also urgent to develop courses and resources for digital literacy education,The implementation of the implementation of students' digital literacy education。Next,Because of the vague concept of digital literacy,Failure to distinguish digital literacy、Media literacy、Computer literacy、Information literacy、Related content of network literacy,Existing a full phenomenon。Survey shows,65.6%of minor netizens mainly learn the Internet skills through their own exploration,It is 25.7%to obtain Internet skills through school learning。Last,Domestic digital literacy education is generally lighter,The overall design lacks hierarchy、logic,No good combination with professional and bet365 live casino games practical applications。Most of the traditional courses in the form of education、Lecture、Training is mainly,Lack of innovative innovation,Most of the content starts with technology,Lack of evaluation system that is in line with my country's national conditions。

Digital literacy education and the development practice of digital literacy education in primary and secondary schools in my country is generally disconnected、Lays behind。First,my country's education department has not put digital literacy education on the agenda,Even the current network literacy education promoted by some primary and secondary schools,There are also many problems。For example, the system has not yet been established、Science、Active network literacy course system,​​Related content is scattered and distributed in computer basics、Ideological Politics、Ideological and Moral Cultivation、Legal foundation and other courses,More than half of the school's actions in improving network literacy only stays on "prompting network risks" and "using the Internet to improve classroom learning effects"。Second,Teacher is the guide of learning activities,It is also a demonstrator used on the Internet。Teachers' digital literacy is significantly related to the level of digital literacy of minors,Teacher's attitude、Digital skills and network usage habits,It will affect the digital literacy awareness of minors。Students also have a high degree of recognition of teachers with higher digital literacy,Bet365 app download But most teachers lack advance education for students' network use、Guidance and specification,Usually, after a problem occurs, it is handled by holding a problem to deal with the problem,This passive situation makes the minor frequently problems in the network use,Online game addiction is an important problem among them。

Digital Age,We cannot keep minors away from the Internet and online games。Online game itself is not good or bad,Online game is essentially an Internet online interactive method,The game process is the process of social interaction。Which is the positive or negative effect of the online game,The key is the literacy problem of minors。To solve the problem of online games of minors,Need to treat online games rationally; study and learn from foreign digital literacy education experience,Implementing practical and effective digital literacy education policies; optimizing digital literacy courses and campus network culture ecology; implementation of family digital literacy education plans,Strengthening digital literacy education for parents。other,Online enterprises and social organizations need to help digital literacy education,Create a good digital environment。Through parents、School、Social and enterprises work together,Improve digital literacy,Give it "fishing",instead of keeping it away from "fish"。Only this,can effectively solve the problem of online game indignation of minors。

(Author Unit: National Communication and Innovation Research Center)

Editor in charge: Cui Cen
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